
How can their possibly be no delay? Either you use the built in command or you send individual commands. Great followers and very smart leader, good combination. Whoever invented delay is worst and biggest loser of all time. Paraphrasing Trump: There's a tremendous difference, script is - really, great.

You haven't been in hugegroups Nero, have you? Why do you have a group tell script? alias tg tell group. I use the directions one and the stat tracker and have no problems. Sorry for the zombie thread bump but I'm having trouble with Mudlet and this guy's chat panel script. I think we should start spamming ER/scripts with scripts Trigger exact match -filter with fire length of 15:Īnd in scripts I added a script folder called Handle Group Functions with the following code:ĮR formatting lost the backslash on those regex pieces but you get the idea. Group member names will be in matches, so a function like Group:add_member(matches) and you're all set. Using trigger filters and exact match/beginning of line substring to turn on more expensive matches like regex is one of the things that makes mudlet so powerful. That will match only group member names, sans the whitespace. I do something similar, use a trigger filter that does an exact match on the group header (Your group consists of:), then fire length 10 (can adjust as needed) with a child trigger using this regex: I see next step to autopop spamlist from screen capture triggered by 'group' command (removing mounts and charmies by testing for first char 'a': im, te and I don't care for Harle the Hobbit).

I am lazy :-D.Ĭhanging spamlist with 'members' alias by typing 'm' and up-arrow is of minor inconvenience.

I see next step to autopop spamlist from screen capture triggered by 'group' command (removing mounts and charmies by testing for first char 'a': im, te). This is a hack, and there's probably a much better way to do it (I just don't have the time to look it up currently). Group = true - Not needed, just to balance table.ĭisclaimer: I haven't tested the above. I haven't messed with an implementation, but you could index it on players name and use a foreach style loop over the table to send tells to the group.Įcho(name. Vidgri, you should be able to use a table to make the array dynamic in size. Arglebargle: Sharing new Mudlet scripts for MUME
